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Candy
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Godot PR 250205
优化classNames枚举
https://github.com/godotengine/godot/pull/101489
修复本机弹出菜单位置在嵌入式窗口中
https://github.com/godotengine/godot/pull/102079
添加高度场蒙版到gpuparticlescollisionHeightfield3D
https://github.com/godotengine/godot/pull/101947
金属:启用GPU缓冲地址支持
https://github.com/godotengine/godot/pull/101602
着色器:修复source_color默认值
https://github.com/godotengine/godot/pull/101642
修复浮动窗口在KDE上还原后看不到
https://github.com/godotengine/godot/pull/102311
修复浮动窗口重叠时,在KDE上的屏幕边缘上
https://github.com/godotengine/godot/pull/102314
编辑器:使用尺寸2D覆盖在子视图中修复节点选择
https://github.com/godotengine/godot/pull/102390
修复饱和的静态彩色灯
https://github.com/godotengine/godot/pull/102424
还原“使用未满载脚本的修复资源加载程序”
https://github.com/godotengine/godot/pull/102429
还原“使用AHashMap进行RBMap节点和HashMap input_activity ”
https://github.com/godotengine/godot/pull/102432
往期回顾
250204:
https://pd.qq.com/s/6brecmcco
250201:
https://pd.qq.com/s/eegxo0dp2
250130:
https://pd.qq.com/s/qjb8aq8n
250128:
https://pd.qq.com/s/4crhir8j6
250125:
https://pd.qq.com/s/80ogem2vc
250124:
https://pd.qq.com/s/5p1j7swu2
250122:
https://pd.qq.com/s/a6k1kn7w6
250121:
https://pd.qq.com/s/5d0eiwluf
250118:
https://pd.qq.com/s/4w8r5l1xc
250117:
https://pd.qq.com/s/8bb18zz6m
250114:
https://pd.qq.com/s/9kq4l6bio
250113:
https://pd.qq.com/s/d3358kwgy
250112:
https://pd.qq.com/s/jhiffx59
250111:
https://pd.qq.com/s/66ekw9pj3
250110:
https://pd.qq.com/s/aj9wh7rns
250109:
https://pd.qq.com/s/76x0l6kbe
250108:
https://pd.qq.com/s/avel756z3
250107:
https://pd.qq.com/s/657dg2yhg
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2025-02-06
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