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Candy
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Godot PR 250208
防止工具提示显示悬停在脚本线结束时
https://github.com/godotengine/godot/pull/100913
用默认的聚光灯修复阴影彼得钢琴
https://github.com/godotengine/godot/pull/101952
文档从Blender目录更改为可执行文件
https://github.com/godotengine/godot/pull/102044
在编辑器中隐藏数组尺寸选择器的滑块
https://github.com/godotengine/godot/pull/102392
打开对话框时修复浮动窗口请求关闭
https://github.com/godotengine/godot/pull/102470
修复文件系统码头中移动资源的回归
https://github.com/godotengine/godot/pull/102493
通过更新肮脏的物品在释放之前确保实例制服释放
https://github.com/godotengine/godot/pull/102503
通过重新添加一些死亡代码,MINGW-GCC LTO ICE解决方案...
https://github.com/godotengine/godot/pull/102506
CI:独立的Android编辑器工件
https://github.com/godotengine/godot/pull/102543
修复插件脚本在启动时加载两次
https://github.com/godotengine/godot/pull/102535
修复 PackedStringArray.to_byte_array() 以返回 UTF-8 编码的数据而不是指针
https://github.com/godotengine/godot/pull/102515
优化 Font 计算,通过避免不必要的写时复制操作
https://github.com/godotengine/godot/pull/102132
往期回顾
250206:
https://pd.qq.com/s/1ptts2cft
250205:
https://pd.qq.com/s/5cphnhxrc
250204:
https://pd.qq.com/s/6brecmcco
250201:
https://pd.qq.com/s/eegxo0dp2
250130:
https://pd.qq.com/s/qjb8aq8n
250128:
https://pd.qq.com/s/4crhir8j6
250125:
https://pd.qq.com/s/80ogem2vc
250124:
https://pd.qq.com/s/5p1j7swu2
250122:
https://pd.qq.com/s/a6k1kn7w6
250121:
https://pd.qq.com/s/5d0eiwluf
250118:
https://pd.qq.com/s/4w8r5l1xc
250117:
https://pd.qq.com/s/8bb18zz6m
250114:
https://pd.qq.com/s/9kq4l6bio
250113:
https://pd.qq.com/s/d3358kwgy
250112:
https://pd.qq.com/s/jhiffx59
250111:
https://pd.qq.com/s/66ekw9pj3
250110:
https://pd.qq.com/s/aj9wh7rns
250109:
https://pd.qq.com/s/76x0l6kbe
250108:
https://pd.qq.com/s/avel756z3
250107:
https://pd.qq.com/s/657dg2yhg
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2025-02-10
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