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Candy
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Godot PR 250130
暂停时修复嵌入式游戏中的闪烁
https://github.com/godotengine/godot/pull/102006
修复补丁PCK错误标记导入的资源以删除
https://github.com/godotengine/godot/pull/102099
项目列表:修复text_overrun_behavior
https://github.com/godotengine/godot/pull/101899
修复默认的AudioBusLayout如果在项目设置中设置了路径,则无法正确加载
https://github.com/godotengine/godot/pull/100371
2D:修复剪辑的孩子和渲染工件
https://github.com/godotengine/godot/pull/102161
将Ubershaders的Mark管道汇编作为高优先级
https://github.com/godotengine/godot/pull/102125
[rtl]修复ready信号在单线RTL中发送得太早
https://github.com/godotengine/godot/pull/101868
修复具有调制两次的调制的Y级根项目
https://github.com/godotengine/godot/pull/95669
往期回顾
250128:
https://pd.qq.com/s/4crhir8j6
250125:
https://pd.qq.com/s/80ogem2vc
250124:
https://pd.qq.com/s/5p1j7swu2
250122:
https://pd.qq.com/s/a6k1kn7w6
250121:
https://pd.qq.com/s/5d0eiwluf
250118:
https://pd.qq.com/s/4w8r5l1xc
250117:
https://pd.qq.com/s/8bb18zz6m
250114:
https://pd.qq.com/s/9kq4l6bio
250113:
https://pd.qq.com/s/d3358kwgy
250112:
https://pd.qq.com/s/jhiffx59
250111:
https://pd.qq.com/s/66ekw9pj3
250110:
https://pd.qq.com/s/aj9wh7rns
250109:
https://pd.qq.com/s/76x0l6kbe
250108:
https://pd.qq.com/s/avel756z3
250107:
https://pd.qq.com/s/657dg2yhg
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2025-01-30
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